CHA | CON | DEX | INT | STR | WIS |
---|---|---|---|---|---|
10 (0) | 15 (2) | 14 (2) | 10 (0) | 20 (5) | 12 (1) |
Speed: walk 30 ft.
Saving Throws: STR +8, CON +7
Damage Resistances: bludgeoning, piercing, and slashing from non-magical attacks
Challenge: 8 (3,900 XP)
Rage: The warrior can enter a state of rage, gaining advantage on Strength checks and saving throws, and dealing extra damage in melee combat.
Greater Strength: The warrior's strength and melee weapon attacks deal extra damage.
Berserker Frenzy
Type: action, Hit: +8, Damage: 1d12 + 5 slashing Requirement: must be in a rageThe warrior makes three melee weapon attacks.
Intimidating Presence
Requirement: can only be used at the end of another creature's turnThe warrior forces one creature within 30 feet to make a Wisdom saving throw or become frightened.
Legendary Actions Count: 3