CHA | CON | DEX | INT | STR | WIS |
---|---|---|---|---|---|
10 (0) | 16 (3) | 12 (1) | 10 (0) | 18 (4) | 14 (2) |
Speed: walk 30 ft.
Damage Resistances: necroticpoison
Damage Immunities: charmedfrightened
Damage Vulnerability: fire
Condition Resistances: poisoned
Condition Immunities: petrified
Condition Vulnerability:
Challenge: 7 (2,900 XP)
Twisted Nature: The corrupted forest guardian has advantage on saving throws against spells and other magical effects.
Corrupted Slam
Type: action, Hit: 7, Range: melee, Damage: 2d8 + 4 bludgeoningThe guardian makes a slam attack, dealing 2d8 + 4 bludgeoning damage.
Twisting Roots
0Range: 10 ft.,The guardian unleashes a wave of writhing roots, causing all creatures within 10 feet to make a DC 15 Strength saving throw or be restrained for 1 minute.
Legendary Actions Count: 3