CHA | CON | DEX | INT | STR | WIS |
---|---|---|---|---|---|
16 (3) | 18 (4) | 16 (3) | 12 (1) | 20 (5) | 14 (2) |
Speed: walk 40 ft.
Senses: darkvision 120 ft.
Skills: +6 Stealth
Saving Throws: +7
Damage Resistances: necroticpoison
Damage Immunities: coldpoison
Damage Vulnerability: radiant
Condition Resistances: exhaustionpoisoned
Condition Immunities: charmedfrightenedparalyzedpoisoned
Languages: Common, Necril
Challenge: 13 (10,000 XP)
Shadow Blend: The Thalorn can hide in dim light or darkness, or as a bonus action while in dim light or darkness, it can become invisible until the start of its next turn.
Multiattack
Type: action, Hit: +9, Range: melee, Damage: 2d8 + 6 slashingThe Thalorn makes two melee attacks.
Shadow Bolt
Type: action, Hit: +8, Range: 120 ft., Damage: 4d6 + 4 necroticThe Thalorn casts a bolt of shadowy energy.
Shadow Step
Level: 3, Duration: instantaneous, Range: self, Time: 1 bonus action, Damage: 2d10 force Components: VDescription: The Thalorn teleports up to 60 ft. to an unoccupied space it can see.
Shadow Bind
Level: 4, Duration: 1 minute, Range: 60 ft., Time: 1 action, Damage: Components: V, SDescription: The Thalorn magically binds a target within 60 ft. and restrains it.
Shadow Swipe
Hit: +9, Range: melee, Damage: 2d10 + 6 slashingThe Thalorn makes a melee attack.
Vanish
The Thalorn becomes invisible until the end of its next turn.
Shadow Escape
The Thalorn moves up to its full movement speed and becomes immune to opportunity attacks until the end of its turn.
Legendary Actions Count: 3