CHA | CON | DEX | INT | STR | WIS |
---|---|---|---|---|---|
14 (2) | 14 (2) | 10 (0) | 8 (-1) | 12 (1) | 16 (3) |
Speed: walk 30 ft.
Damage Resistances: necroticradiant
Damage Immunities: poison
Damage Vulnerability: fire
Condition Resistances:
Condition Immunities:
Condition Vulnerability:
Challenge: 3 (700 XP)
Turn Resistance: The undead has advantage on saving throws against any effect that turns undead.
Life Drain
Type: action, Hit: 4, Range: melee, Damage: 6d6 necrotic Requirement: target within 5 feetThe undead targets one creature it can see within 5 feet of it. The target must succeed on a DC 14 Constitution saving throw or take 21 (6d6) necrotic damage and the undead regains hit points equal to the damage dealt.