CHA | CON | DEX | INT | STR | WIS |
---|---|---|---|---|---|
8 (-1) | 14 (2) | 12 (1) | 6 (-2) | 18 (4) | 10 (0) |
Speed: walk 30 ft.
Damage Resistances: poison
Damage Immunities: fear
Damage Vulnerability: fire
Challenge: 3 (700 XP)
Camouflage: The monster has advantage on Dexterity (Stealth) checks made to hide in natural terrain.
Vine Whip
Type: action, Hit: 6, Range: 10 ft., Damage: 2d6 + 3 bludgeoningMelee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.