CHA | CON | DEX | INT | STR | WIS |
---|---|---|---|---|---|
10 (0) | 16 (3) | 12 (1) | 8 (-1) | 18 (4) | 14 (2) |
Speed: walk 30 ft.
Saving Throws: STR +6, CON +5
Damage Resistances: fire
Damage Immunities: poison
Damage Vulnerability: thunder
Condition Resistances: frightened
Condition Immunities: charmed
Challenge: 5 (1,800 XP)
Veteran's Resolve: The monster has advantage on saving throws against being frightened and cannot be charmed.
Multiattack
Type: action, Hit: 6, Damage: 2d8 + 4 slashing Requirement: melee weaponThe monster makes two melee attacks or uses its Frightful Presence.
Frightful Presence
Type: action, Requirement: within 120 feetEach creature of the monster's choice that is within 120 feet of it and aware of it must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute.
Tail Attack
Hit: 6, Range: 10 ft., Damage: 1d10 + 4 bludgeoning Requirement: melee weaponThe monster makes a tail attack.
Legendary Actions Count: 3